dolven DAFF devour masternook org s0nNy GeneralELive Phantom Mystik OffbeatNinja Anomaly
 

May 9, 2008 at 11:15 AM CDT

View Comments: 17

DOA4 Weight Classes Explained

Posted by: H2O_Evil



Written by Kenny "H2O Evil" Leite, Doa4 Feature Writer

Before I start explaining the characters and their weight differences, let’s make sure you know how to read the Dead or Alive strings. The Xbox 360 D-pad and analog stick are just like a num-lock pad on your keyboard. The numbers 1-9 on the num-lock pad is the way DOA strings are called out.

Also, P means punch, K means kick, F means free.


Some examples of DOA strings are like;
• Kasumi’s forward punch which is 6P
• Hayabusa’s low sweep kick which is 2F+K
• Gen Fu’s high crush punch which is 3P+K.
• Hitomi’s high elbow punch which is 7P
• Ein’s most damaging grab which is 33F+P

Super Light Weights
Alright now that we have that out of the way, let’s talk about why with some characters you can get a combo off and some you can’t. The reason behind this is the weight difference of each character. For example, Kasumi, being one of the super light weights in the game is a very juggle friendly character, meaning she is one of the easier characters to get juggles off on. Some of the other super light weights are, Ayane, Kokoro, Hitomi and Eliot. Now I’m going to be using one character example and test out which juggles I can do on each weight classes, and that character is my main character, Kasumi. On super lightweights Kasumi can get all of her main juggles off. Some examples are; off of 6F+P (Which is Kasumi’s super launcher grab); PPP~P6P(hold6)KK, PPK(hold6)KK, PPP~PPKK and PPP~PP6KK. More examples of juggles you can do with Kasumi on a super light weight characters are; on counter hit blow; PP6PK~P6P(hold6)KK, 6K~P6P(hold6)KK, and 8K~ P6P(hold6)KK. With Kasumi’s mid kick counter, 6F, which launches your opponent in the air, some juggles you can get are 8P~P6PKK, F+K~P6PKK. Off of Kasumi’s 2F+P, (which is Kasumi’s down grab) you can get, PPP~6PKK and PPK(hold6)KK.


Light Weights
Now we move onto the light weight characters, which consists of Lei-Fang, Lisa, Brad Wong, Jann Lee, and Zack. Just like super light weights, light weight characters are easy to juggle. With that little bit of extra weight though, getting a juggle off might require a bit more timing. Light weights are easy to juggle, yes, but they just require a bit more patience. The Kasumi juggles that you can do to super light weights and listed above, you can also do to light weights.


Mid Weights and Mid-Heavy Weights
The next weight class up is the mid weights, this weight class consists of; Christie, Tina, Ein, Hayabusa, and Hayate. With this weight class, comes strict timing with every juggle. If you are a frame off, you will miss the juggle. Kasumi juggles off of 1F, which is Kasumi’s low counter hold, but in the example we just countered a low kick, that causes the opponent to bounce off the ground and Kasumi can juggle off of it. PPP~6PKK after countering their low kick, is strict on timing and you must execute it right, or you will miss it.

When you have characters that are mid-heavy like Helena and Gen Fu, you can get most of the juggles explained above, but they just require very strict timing. The reason Helena and Gen Fu are the only ones to be in the weight class, mid weight, is because certain juggles with other characters work on them because they are mid, but certain juggles with other characters don’t because they are heavy that would work on others characters.



Heavy Weights
The next weight class up is the heavy weights. The characters in this class are Bayman, Bass, and Leon. Now with weight comes both advantage and disadvantage, especially being a heavy weight. When you are a heavy weight character juggles are extremely hard to get off and some juggles you just can’t get off, because they fall too quick. With Kasumi against this weight class, you have to keep it simple by following attacks after you launch your opponent with 6PKK and PP6PK. When you execute Kasumi’s super launcher grab (6F+P), you have to keep it simple with juggles like PPP~P6P(hold6)KK and PPK(hold6)KK. The disadvantage you have with this weight class is of course, with weight comes slowness but with weight also comes more damage, so every hit really does count.


Super Heavy Weight and Devil Weight
There are still two more characters in the game, but some CGS spectators may not know about them because they are banned from tournament play. These characters are the super heavy weight; Spartan-458 (Nicole) and the devil weight; Tengu. With these two characters, they are by far the hardest to juggle. You have to keep it so simple with you juggles, so you can’t really get much damage off on them. Kasumi may be fast, but her damage with simple juggles is very low. Like the heavy weights, you have disadvantages and advantages with these two weight classes. Advantage being, you are hard to be juggled, and you can deal the damage if your juggles hit. Disadvantage, of course, you have weight, you are just plain out slow.




  Digg This Digg This Stumble Upon Stumble This Digg This Post to Del.icio.us

#1

May 9, 2008 at 02:05 PM CDT

MarkDolven
shieldshieldshieldshield

Posts: 1146
Location: Carolina

Team GM Team GM

Don't certain launchers only launch certain weight classes or am I a newb?

Mark Dolven
General Manager
http://www.CarolinaCore.com

#2

May 9, 2008 at 02:37 PM CDT

OffbeatNinja
shieldshieldshieldshield

Posts: 138
Location:

Pro Gamer Pro Gamer

Launchers will launch all weight classes, but for some launchers, if the character is too heavy, you cant even juggle em.

#3

May 9, 2008 at 04:02 PM CDT

Dsantos
shieldshieldshieldshield

Posts: 756
Location: hollis

Staff Member Staff Member

Thanks for the info im playing mad DOA tonight its gonna be fun!

Yea I'm the #1 Fan *Sticks tongue out*
GO JOE+GEL!
www.meevent.com
www.survivemedia.com/

#4

May 9, 2008 at 04:51 PM CDT

Stune
shieldshieldshieldshield
Posts: 727
Location: Dorchester

Pro Gamer Pro Gamer

So much more to DOA4 than meets the eye

#5

May 9, 2008 at 06:58 PM CDT

H2O_Evil
shieldshieldshieldshield

Posts: 670
Location: Connecticut USA

Staff Member Staff Member



http://tinypic.com/view.php?pic=2eexvtg&s=3

hehe

and Mark you left out Kokoro under the Super light weights.

Hater haha

Last modified on 5/9/2008 at 7:00 pm EST

Thanks Amaya Chan for the Sig *Heart*

#6

May 9, 2008 at 07:32 PM CDT

belle
shieldshieldshieldshield

Posts: 845
Location: Austin

Pro Gamer Pro Gamer

Now Kokoro is gone heh

Practice random acts of kindness and senseless acts of beauty.

#7

May 9, 2008 at 07:36 PM CDT

H2O_Evil
shieldshieldshieldshield

Posts: 670
Location: Connecticut USA

Staff Member Staff Member

lol Belle don't worry, "Mark the Hater of Kokoro" will put her up soon, lol

Thanks Amaya Chan for the Sig *Heart*

#8

May 9, 2008 at 07:37 PM CDT

H2O-TidalLeaf
shieldshieldshieldshield

Posts: 53
Location: Hamilton

GS Evil. Get Kokoro back up there

#9

May 9, 2008 at 08:47 PM CDT

belle
shieldshieldshieldshield

Posts: 845
Location: Austin

Pro Gamer Pro Gamer

Why the hate on Kokoro? She's the best!

Practice random acts of kindness and senseless acts of beauty.

#10

May 9, 2008 at 09:17 PM CDT

H2O-TidalLeaf
shieldshieldshieldshield

Posts: 53
Location: Hamilton

Referenced post #9 by belle
Why the hate on Kokoro? She's the best!
#9


Hear, hear!

Last modified on 5/9/2008 at 9:18 pm EST

#11

May 9, 2008 at 09:36 PM CDT

NITRO
shieldshieldshieldshield

Posts: 4969
Location: Sydney

Staff Member Staff Member

Referenced post #1 by MarkDolven
Don't certain launchers only launch certain weight classes or am I a newb?
#1

newb hehehe

....

Good Read... i dindnt know there were so many variables for DOA

Reg Torr - Forum & IRC Moderator
[RAK] Random Acts of Kindness. Do your part!

3D Fan since 2003

#12

May 9, 2008 at 10:21 PM CDT

MarkDolven
shieldshieldshieldshield

Posts: 1146
Location: Carolina

Team GM Team GM

Kokoro is back.. Dunno where she went lol..

I actually like her, she's fun to play

Mark Dolven
General Manager
http://www.CarolinaCore.com

#13

May 10, 2008 at 07:52 AM CDT

SkatanMilla
shieldshieldshieldshield

Posts: 51
Location: Stockholm

Pro Gamer Pro Gamer

Don't lie Mark, I can see the Kokoro hate seething from you from miles away ;3

#14

May 10, 2008 at 09:50 AM CDT

Ricochet
shieldshieldshieldshield

Posts: 789
Location: In front of an xbox360 and HDTV ^_^

Staff Member Staff Member

Good write up Evil!!!

Whether you think you can or whether you think you cant, you are right - Henry Ford

#15

May 10, 2008 at 11:31 AM CDT

theultimategamer
shieldshieldshieldshield

Posts: 1285
Location: jasper

CGS Staff CGS Staff

good read evil.

so, is this the doa tier?

first official, newoptimeranomplexina fan.
http://www.myspace.com/earllovings31

#16

May 10, 2008 at 12:56 PM CDT

H2O_Evil
shieldshieldshieldshield

Posts: 670
Location: Connecticut USA

Staff Member Staff Member

No UG, Tier list is different then this, sign up on DOAC.com to find out

Thanks Amaya Chan for the Sig *Heart*

#17

May 10, 2008 at 09:10 PM CDT

theultimategamer
shieldshieldshieldshield

Posts: 1285
Location: jasper

CGS Staff CGS Staff

k.

first official, newoptimeranomplexina fan.
http://www.myspace.com/earllovings31
Goto Page 1 or Jump to
 

Who will win the North American Finals?


Carolina Core
Dallas Venom